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| MakeMusic Forum > Public Forums > Finale - Windows > Flat signs in part names | Forum Quick Jump
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 |  Gareth Green Player of fine trumpets

       Date Joined Oct 2001 Total Posts : 1500 | Posted 11/5/2009 11:54 AM (GMT -5) |   | I don't understand; this works properly for me in linked parts. Can you post an example?
Gareth J. Green
Fin2010
Core2Duo E8400@3.00GHz; Vista 64-bit; 8Gb RAM; SB X-Fi Extreme Audio, ATI Radeon HD 4650.
Stolichnaya Blue
"Trumpet players have no use for musicianship; it's too much like having a conscience"
"Never take life seriously; no-one gets out alive anyway." | | Back to Top | |
  |  Gareth Green Player of fine trumpets

       Date Joined Oct 2001 Total Posts : 1500 | Posted 11/5/2009 12:06 PM (GMT -5) |   | | I don't recall ever having had a problem with this in any version since linked parts were introduced ...
[PS: sorry, forgot you weren't using 2010; don't suppose me opening a sample file in a later version would help ... ]
Gareth J. Green
Fin2010
Core2Duo E8400@3.00GHz; Vista 64-bit; 8Gb RAM; SB X-Fi Extreme Audio, ATI Radeon HD 4650.
Stolichnaya Blue
"Trumpet players have no use for musicianship; it's too much like having a conscience"
"Never take life seriously; no-one gets out alive anyway." | | Back to Top | |
  |  Gareth Green Player of fine trumpets

       Date Joined Oct 2001 Total Posts : 1500 | Posted 11/5/2009 12:25 PM (GMT -5) |   | When attempting to edit the part name in the staff attributes dialogue box, I notice that according to the edit window, the flat sign is "Opus" font, not Maestro. Could this be the problem?
Gareth J. Green
Fin2010
Core2Duo E8400@3.00GHz; Vista 64-bit; 8Gb RAM; SB X-Fi Extreme Audio, ATI Radeon HD 4650.
Stolichnaya Blue
"Trumpet players have no use for musicianship; it's too much like having a conscience"
"Never take life seriously; no-one gets out alive anyway." | | Back to Top | |
  |  PeterQD Win Fin v2 - 2009

       Date Joined Jan 2007 Total Posts : 507 | Posted 11/5/2009 5:22 PM (GMT -5) |   | Gareth Green said... When attempting to edit the part name in the staff attributes dialogue box, I notice that according to the edit window, the flat sign is "Opus" font, not Maestro. Could this be the problem? Gareth, I was trying all manner of things, including changing the font. I must have saved the file after I'd tried Opus Text, but it didn't change anything (as I expected). So that's not it, but thanks for looking.
I think I've worked out the problem now. In older versions before Linked Parts, Finale used the STAFF name to create a text block for the part name when extracting parts. Since I don't know when I've always created the flat sign in the staff name by changing the font to Maestro for one character and entering the character "b" because in those days there were no "inserts" in the text menus. From 2007 on, with Linked Parts, the Staff Name is not addressed and Finale uses the Part Name in Manage Parts > Edit Part Name... to create the text block and sets it in the font selected for new text blocks in Document Options, including my flat sign. The secret is to use an "insert" for the flat sign in the Part Name Definition instead of the "b" character. 18 years and still learning... | | Back to Top | |
  |  Gareth Green Player of fine trumpets

       Date Joined Oct 2001 Total Posts : 1500 | Posted 11/5/2009 7:13 PM (GMT -5) |   |
PeterQD said...... I realised Finale doesn' t use the Staff Name for part names any longer, and you have to edit the Part Name separately. You added the final key to the mystery - thanks very much!
I'm still confused; that's not how it works for me. The only thing might be if you alter the staff name you perhaps have to generate parts again to get Finale to use the altered staff name as the part name ... ???
Gareth J. Green
Fin2010
Core2Duo E8400@3.00GHz; Vista 64-bit; 8Gb RAM; SB X-Fi Extreme Audio, ATI Radeon HD 4650.
Stolichnaya Blue
"Trumpet players have no use for musicianship; it's too much like having a conscience"
"Never take life seriously; no-one gets out alive anyway." | | Back to Top | |
 |  PeterQD Win Fin v2 - 2009

       Date Joined Jan 2007 Total Posts : 507 | Posted 11/5/2009 9:17 PM (GMT -5) |   | Gareth, I'm sorry, I think I misled you there.
I was right about Finale using the PART name for the text block, not the STAFF name as it used to do.
When you go into the Manage Parts panel there is a window on the right listing all the Staff Names. (The list is titled "Available Instruments" but strangely these aren't the same as the "instruments" in the Instrument Window ??) You are correct that if you Generate Parts, each part name inherits the Staff Name. However, if you want to create a new additional part, which is what I was doing, you select the instrument from the list of staff names and "add" it to the new staff in the middle window, but this time the part does NOT inherit the staff name. Instead, it is given a number and listed in the left window, Linked Parts, as "Part n" and you have to edit this to Bb Clarinet or whatever. And of course I again used the lower case "b" for the Eb Bass.
In the file I posted I had already changed the Flugel staff name using an insert and if I had generated all new parts the Flugel part name would have been correct!!!
The moral is always use Text Inserts to create the flat signs. Here is my original blank template I used for this piece, I am now going to change all the Staff Names and regenerate the parts.  18 years and still learning...Post Edited (PeterQD) : 11/5/2009 7:21:36 PM (GMT-6)
File Attachment : BBblankscore.MUS 223KB (application/octet-stream)This file has been downloaded 9 time(s). | | Back to Top | |
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