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MakeMusic Forum > Public Forums > Finale - Windows - FORUM HAS MOVED! > Addictive Drums works great with Finale 2014  Forum Quick Jump
 
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CraigP
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   Posted 3/4/2015 7:39 PM (GMT -6)    Quote This PostAlert An Admin About This Post.
I discovered that by accident. I installed Addictive Drums as part of another product. Just for fun, I tried to see if it would work with Finale. It does and sounds great. If you are doing any jazz, rock or Latin charts, you might give this a look. Addictive Drums is a huge upgrade from the drums that are in the Garritan Jazz & Big Band package, for example. Not cheap, but it goes a long way toward making your Finale playback sound very realistic.
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CraigP
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   Posted 3/4/2015 7:42 PM (GMT -6)    Quote This PostAlert An Admin About This Post.
You can see product details at http://www.xlnaudio.com/addictivedrums
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Derrek
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   Posted 3/5/2015 11:45 AM (GMT -6)    Quote This PostAlert An Admin About This Post.
Yes, it was nice while it lasted; but when I upgraded to Addictive 2, it went to a 64-bit plug-in and is no longer usable in Finale. Drum sets are a real weakness of GPO and JABB, so I look forward to the day when Finale 20xx can use 64-bit VSTi's or the Garritan resources are expanded and improved.


Finale 2014d - Windows 7
GPO 4, JABB 3, World Instruments
TG Tools Full, (Sonar Platinum)

“Outside of a dog, a book is a man’s best friend. Inside of a dog it’s too dark to read.” — Groucho Marx

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CraigP
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   Posted 3/5/2015 11:44 PM (GMT -6)    Quote This PostAlert An Admin About This Post.
Derrek said...
Yes, it was nice while it lasted; but when I upgraded to Addictive 2, it went to a 64-bit plug-in and is no longer usable in Finale. Drum sets are a real weakness of GPO and JABB, so I look forward to the day when Finale 20xx can use 64-bit VSTi's or the Garritan resources are expanded and improved.


I expected an incompatibility between 32 and 64-bits. I am using Addictive Drums TWO with Finale 2014. The license for AD2 was part of a package with Cakewalk Sonar. Normally the VSTs included in those packages are degraded so that they only work with Sonar, but this is an unrestricted AD2 installation.

The SONAR is 64-bit, and AD certainly works with that. I added the Sonar libraries to the search in Finale and up popped AD2. I surmise my AD2 installation installed both a 32-bit and 64-bit version. Under Finale, I can select AD2 in Score Manager, just as I can select Aria or SmartSynth. Then when I load the AD2 instance, it has all the drum sets I have licensed.

The only real issue probably relates to my continued ignorance about percussion maps in Finale. The default map in AD2 does not match the map I have been using in Finale. I assume I could change my Finale map to align with AD2. But instead I set an option in AD2 to use a GM map. That has fewer strokes available, but it works and sounds great.
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HBegun
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   Posted 3/9/2015 9:31 PM (GMT -6)    Quote This PostAlert An Admin About This Post.
Great tip Craig. I just tried it with some big band arrangements and it adds some real punch to the playback. I had no issues either with the 64-bit factor.


Howard Begun
Finale 2014
Windows 7 Home Premium 64-bit

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Derrek
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   Posted 3/10/2015 11:52 AM (GMT -6)    Quote This PostAlert An Admin About This Post.
Craig,

Thank you. I managed to load AD into my Finale program by following your instructions. It took a few tries, but I am really glad to have access to those sounds.


Finale 2014d - Windows 7
GPO 4, JABB 3, World Instruments
TG Tools Full, (Sonar Platinum)

“Outside of a dog, a book is a man’s best friend. Inside of a dog it’s too dark to read.” — Groucho Marx

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CraigP
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   Posted 12/21/2015 9:51 AM (GMT -6)    Quote This PostAlert An Admin About This Post.
I'm back again with more on AD2. All the above posts related to using AD2 as a synth to play percussion notes that had already been entered into Finale. This generally works pretty well if you use the AD2 setting to select General MIDI as the note map.

Another powerful part of AD2 is the library of canned beats. This is extensive and includes a system for customizing the canned beats further to taste. I have several of these libraries. When I use them with SONAR, I can simply drag the beat file right into a SONAR MIDI track and the playback is completely compatible. It sounds the same when the MIDI is in SONAR as it does when I audition the beats directly from within the AD2 window.

I want to do the same thing in Finale -- i.e. I want to copy the AD2 beats into Finale and have them play back correctly through the AD2 synth. (I sure wish Finale allowed you to drag a MIDI file directly into the current score, but that's another issue.)

When I copy the AD2 MIDI file into my score, the mapping is all wrong. I think I must need a customized percussion map in Finale that matched what AD2 is using in its beats files. Has anybody done this? I have searched and cannot find any reference to such a percussion map.
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